Forced Perspective with 3D Graphics
Submitted by Lanowen on Sun, 05/24/2015 - 02:15A friend asked me about this problem, on how to calculate the distance an object needs to be from the camera to appear a certain height on the screen.
Easy Solution:
The solution is simpler when dealing with an object centered in the in the screen where a right angle can be created from the camera to the object.
Fig. 1: right angle triangle diagram.
$\figLbl{1}{tanSol}$
Solving the triangle in \ref{fig:tanSol}:
\begin{equation}
\tan{\left( \frac{\theta}{2} \right)} = \frac{h}{2d}
\label{eq:tanTriangle}
\end{equation}